roland
August 23rd, 2009, 09:50 PM
Well, I like the PvP stuff that they did. I am actually winning and killing more than I am dying...
But something sort of concerns me, and be on the lookout for something to change. One of my characters that I kept on my wife's account is named Necro Bot. He has 10k Appeal points. I did this very easily by making sure I chose nothing but ranged skills.
I tried PvP with Electrolite, and was very frustrated. It is because her energy builder is melee. This works great for PvE; but really stinks for PvP because everyone is constantly moving and auto attacking to build energies, then blasts away.
My point is that if you plan on PvP, make certain you take a range energy builder - because melee energy builders for PvP is going to really stink. Now on Sub Zero, I have a melee skill - but my energy builder is ice bolt. Once another member roots a target; or if I get lucky enough to get an ice prison out of ice bolt - I can rush up and slice away. PVPERS: Make Certain your energy builder is ranged. It makes a world of difference.
But something sort of concerns me, and be on the lookout for something to change. One of my characters that I kept on my wife's account is named Necro Bot. He has 10k Appeal points. I did this very easily by making sure I chose nothing but ranged skills.
I tried PvP with Electrolite, and was very frustrated. It is because her energy builder is melee. This works great for PvE; but really stinks for PvP because everyone is constantly moving and auto attacking to build energies, then blasts away.
My point is that if you plan on PvP, make certain you take a range energy builder - because melee energy builders for PvP is going to really stink. Now on Sub Zero, I have a melee skill - but my energy builder is ice bolt. Once another member roots a target; or if I get lucky enough to get an ice prison out of ice bolt - I can rush up and slice away. PVPERS: Make Certain your energy builder is ranged. It makes a world of difference.