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roland
August 25th, 2009, 08:24 PM
Ok, first of all I keep hearing the term min/max characters. What does that mean?

Second, HELP ME CHOOSE :D

I am kind of torn about my first character. I like the very first one because I believe it has a long haul potential,and I knew from the start what the theme was going to be.

Here is ELECTROLITE

1 - electric bolt (2)
1 - sparkstorm
5 - blade tempest (3)
8 - personal force field (4)
11 - devour essence (3)
14 - chain lightning
17 - electric form
20 - electrocute (4)
23 - ball lightning (2)
26 - focus of the unleashed tempest
29 - dragon's wrath (2)
32 - eye of the storm (4)
35 - sword cyclone (4)
38 - rebirth (4)

Now, another character I tried under a different name, and just LOVED the idea and power that came with this character....

Here is Iceshade

1- ice shards
1- force blast
5 - wall of ice
8 - personal force filed
11 - reaper's caress
14 - focus of the unconquered swordsman
17 - ice form
20 - force eruption
23 - dragon's bite
26 - force detonation
29 - reaper's embrace
32 - snow storm
35 - devour essence
38 - rebirth

Both have a similar concept (melee and elemental damage); but ddifferent philosophy of play.

Electrolite is more of a "get in your face and get shocked" type with dual blades.

Iceshade is more of the "get out of my face or I will slice you to death" feel to it. She has force (to keep multiples away) and single blades to slice down the last few hits.

Jerith|Tony
August 25th, 2009, 10:28 PM
Min-Max is where you minimize liabilities and maximize assets.

Min-max'ing is an old RPG term which is the equivalent of dumping your lowest stats in attributes you don't think you'll ever need. Such as "If I put all my points in strength, and then turn all dialogs into fights, I won't ever need charisma."

In an MMO it means making efficient characters instead of making organic characters. In UO for example, an efficient character had enough magery to recall and cast the best damage/mana spells, and enough combat skills to use the weapon of the month effectively. An organic character used scimitars because they were his favorite blades, wore ringmail because he liked the look and never had a single point of magery because he was bad at magic.

Both heroes sound cool to me. :P

roland
August 25th, 2009, 10:54 PM
wow - its been a long time then since i played pnp games...very long time...somehow i forgot what that meant...

I always just thought that was fine tooning your character. For example, the above ones I posted, I am only going to focus on STR, DEX, EGO and REC.

But I guess with CO, people also are referring to powers - meaning getting the minimum in the most overpowered power set and then getting all the tier 3 skills...and then getting the bare minimum in another set for more tier 3 skills.

Landro
August 26th, 2009, 08:19 AM
I am thinking with CO, I feel that min-maxing will not be a good idea here. It seems every stat in some way effects everything, eventually. CO seems to be more about balance, or go all out one way, no true min-maxing, but that's my opinion.

roland
August 26th, 2009, 10:49 AM
I am thinking with CO, I feel that min-maxing will not be a good idea here. It seems every stat in some way effects everything, eventually. CO seems to be more about balance, or go all out one way, no true min-maxing, but that's my opinion.

Um, a melee character has no need for a stat like Presence, which only affect pet health - or Intelligence, which mainly affect pet damage.

What I usually do is prioritize. For example, either Electrolite or Iceshade will have to focus on the following in this order:

Dex - crit chance
Ego - crit severity
Str- melee damage
Con - health
Rec - starting energy
End - max energy
Int - pets
Presence - pets

These two characters tend to get energy pretty quickly.