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Texicon
September 4th, 2009, 11:46 AM
This is not a FOTM build as far as I am concerned...never tried mini mines in beta and I know currently it is OP'ed. Wont mind when the knock it down.

Build by championBuilder 0.2.4 (http://champions.zarzu.ch)

Download this Build here. (http://champions.zarzu.ch/download.php?download=4131g5070050740507505zz04507 425072050734507515006050541503405073350744503105zz 065036175y10f5y20h5y20v5y20w5y2115y2065y20425y0045 y001gGhetto Enforcer)

Ghetto Enforcer: Level 40 Champion

Superstats:
Level 5: Super Ego
Level 13: Super Dexterity

Powers:
Level 1: Gun Slinger
Level 1: Shotgun Blast
Level 5: Killer Instinct
Level 5: Teleport
Level 8: Frag Grenade
Level 11: Mini Mines
Level 14: Breakaway Shot
Level 17: Lock And Load
Level 20: Defiance
Level 23: Quarry
Level 26: Force Shield
Level 29: Gatling Gun
Level 32: Lead Tempest
Level 35: Force Eruption
Level 35: Swinging
Level 38: Containment Field

Talents:
Level 1: Quick Trigger
Level 6: Shooter
Level 9: Worldly
Level 12: Daredevil
Level 15: Martial Training
Level 18: Tireless
Level 21: Indomitable

Texicon
September 4th, 2009, 11:51 AM
I also need to hit someone up for a invite. Vudan and Ghetto Enforcer are my two so far.

Landro
September 4th, 2009, 12:04 PM
I'll be on most of the day, off right now until about 2pm then back on until around 5:50pm est. Then I should be back on tonight around 8pm.

@Landro

roland
September 4th, 2009, 03:19 PM
You need a defense, like Invulnerability. I would say get rid of containment field if you are ranged, because you really don't need holds imho. Holds are mainly for melee.

A defensive slot may be underpowered now, but if they change it again, you might not be able to afford a retcon back.

Texicon
September 4th, 2009, 03:47 PM
breakway shot
defiance

Are both defensive, you think I need more?

roland
September 4th, 2009, 05:53 PM
breakway shot
defiance

Are both defensive, you think I need more?

These go in your defensive passive? I thought they were actual abilities you use.

Texicon
September 11th, 2009, 08:40 AM
Defiance is a defense slot...but I found it to be useless in the end (for this char). Breakaway shot IS an ability BUT it is defensive in that it throws you away from targets AND gave defiance buff.

I was a little put out with Ghetto after entering MC and getting my ass handed to me by everything. I attempted to do Joe's bar and died 5 times in rapid succession.

So I used free retcon and switched out defiance for Regeneration and teleport for Acrobat. Got tired of not participating in the ranom city events due to missing them all with teleport.

Regeneration is 100x more usefull on this char than defiance. I go into fights with 1-2 villians and 2-4 henchmen and after a few seconds I am still near full health...its amazing.


Also, dont forget ability defense...IE my shotgun knocksback more often than not...if they aint standing they aint hurtin.