View Full Version : Malygos
Moritz
March 23rd, 2009, 09:23 PM
With a declined interest in Naxx by some, and the formation of another group for Thursdays and Fridays. I feel making Wednesday night our Malygos attempt night might bring a renewed interest in raiding back to a few folks. It might just be me, but things have been rather dull latly, and there have been a few folks I know who want to down him, even if its once.
So starting this Wednesday I will be hosting our weekly Malygos raid 8pm.
Now a few things I wish to note. In order to do this raid one person has to have the key to summon him. I can confirm at least Myself, Viralmaster, Mophead, and Ehna have the means to do this. This is important for the next note.
This raid is a one tank show. He has a 10 minute rage timer, taking anyone extra to lower dps is not an option. For all of you tanks wanting to attempt this fight as well, I suggest you watch the video on tankspot.com (Tanks not knowing how to properly kite him in phase one will wipe the group, mostly due to the enrage timer) and get back to me with your interest in doing the raid. I have no problem switching out and letting someone else try tanking him.
This is the current high end raid, as a guild we have yet to down him. This means having at least decent gear is required. I just wish to note I am not playing favorites, I simply want to see the raid succeed. A few basic requirements are as follows:
You must have 18k health when raid buffed, if you don't you cannot survive the vortex attack in phase one (without a healer focusing on you). Even one death can put you out of that timer.
Gear wise you should be fine in crafted epics and a few pieces of badge loot/drops. Tanks and healers have it the worst. DPS should be at about 1800+
both of these are pretty easy to do achieve. So if you want to come feel free to ask. I wont be using calendar invites (unless dem feels a want to do the mass invite).
I encourage anyone wanting to do this raid to watch the video on tankspot. This is a very skill based fight with a lot of mechanics that will make or break the encounter. Most of us including myself still haven't mastered them.
Deaco
March 23rd, 2009, 09:47 PM
You shouldn't be kiting him in p1, especially if there is a DK present. Just determine where the spark is coming from before the vortex, call it on vent, everyone goes that direction while the tank goes 90-120 degrees away from that direction. Otherwise, little to no movement in p1 should be necessary.
For p3 I also suggest you use 3 dedicated healers on the raid and have the rest do a 1, 1, 2 repeating stack. This lets you stack up the damage DoT to a huge number instead of everyone fending for themselves.
Moritz
March 23rd, 2009, 10:55 PM
To contridict this. I actually find it much better if the tank kites him around the inner circle so the dps can pretty much hold still. DK using death grip also helps if done properly. If dps is constantly moving I cant see multiple spark stacks happening. Also in p3 we have been using two healers. Three is not really needed imo.
Deaco
March 23rd, 2009, 11:43 PM
DPS shouldn't have to move at all, not sure what you're kiting him to or from...
Kegslayer
March 24th, 2009, 08:47 AM
OK..haveing finally watched the tankspot video I feel like I have a better idea of what to do. Might I suggest though, someone that has a mic to talk during the fight. If that means we need to shift to the right or flame spike or whatever *not sure what the abilities are*. I think in our past attempts that we get to the 3rd phase and lose the cordination more than anything.
Moritz
March 24th, 2009, 08:51 AM
Just determine where the spark is coming from before the vortex, call it on vent, everyone goes that direction while the tank goes 90-120 degrees away from that direction.
based on that statement you are either argueing my symantics or my tactic.
You have 4 options in phase one.
Option 1: DK can grab the spark with DK and dps nukes it in the center. Without proper positioning its risky imo. This also makes you reliant on having a DK in your group.
Option 2: Tank fights him in center with dps in outer rings having to nuke sparks as they come. Not really effective as it cuts way down on dps.
Option 3: Malygos eats the spark and we all die.
Option 4: DPS stays in the center, dropping the sparks on top of each other, while the tank moves Malygos so that there is always dps between him and the next spark.
When I say kiting, I am refering to option 4.
So maybe we are on the same page now, maybe not. But if you know a tactic that involves everyone standing around all flat footed id love to see a video of it, because I honestly don't see it possible.
Shinzou
March 24th, 2009, 08:58 AM
Also priests as a whole do not need 18k raid buffed hp. I as a shadow priest can survive it just fine with just under 17k buffed. I bubble myself and my dots ticking on the boss heal me. It essentially gives me the same survivability as someone with 21k hp, seeing as my bubble absorbs 4k dmg with my spellpower.
So the 18k buffed can be flexible somewhat if other classes have similar ways to stay alive during the vortex.
Moritz
March 24th, 2009, 09:05 AM
Indeed it is flexible, but it is a pretty solid aim. The most important thing is survivabilty. Healers have a lot they have to deal with during a vortex, trying to keep everyone up, I can imagine its not easy using only instant cast spells (druids are lovely creatures).
Basically the point is you need to be able to survive the vortex even if a healer cant get to you right away. If you can do that with under 18k health, great.
Kegslayer
March 24th, 2009, 09:14 AM
oh..and there's still lots of interest in Naxx. not everyone has cleared it and many would still like too. I'd like to see some of the players that have cleared and that are "bored" with it help out around the guild...thats why i've been throwing in my lot with maslek's group. a little experience and extra dps can go a long way.
I know this isn't the right place to post it..but i did it...now moritz can throw poop at me...=oD
Pahimar
March 24th, 2009, 10:59 AM
/throwpoop
Actually, I wouldn't mind my DK alt getting in on more Naxx runs - Pahimar does not need the gear at all and is pretty much waiting until 3.1 drops for his next challenge (other than heroic achievements)
Kamui
March 24th, 2009, 11:25 AM
I'm in the same boat as Pah.
Mophead is essentially done until 3.1 hits.
Nu can handle most things.
I don't need anything and nothing is new, so i haven't been chasing after spots.
That being said, if I am ever needed, please feel free to ask. If I'm not online you can PM me on the forums. As long as I'm not busy, I'll probably pop in and help out.
Deaco
March 24th, 2009, 12:07 PM
based on that statement you are either argueing my symantics or my tactic.
You have 4 options in phase one.
Option 1: DK can grab the spark with DK and dps nukes it in the center. Without proper positioning its risky imo. This also makes you reliant on having a DK in your group.
Option 2: Tank fights him in center with dps in outer rings having to nuke sparks as they come. Not really effective as it cuts way down on dps.
Option 3: Malygos eats the spark and we all die.
Option 4: DPS stays in the center, dropping the sparks on top of each other, while the tank moves Malygos so that there is always dps between him and the next spark.
When I say kiting, I am refering to option 4.
So maybe we are on the same page now, maybe not. But if you know a tactic that involves everyone standing around all flat footed id love to see a video of it, because I honestly don't see it possible.
Option 2 actually relates to more dps than any other method if you have a DK. The first spark will have to travel a shorter distance before being killed, giving you a longer spark patch.
The spark spawns about 5 or 6 seconds before the vortex, the assigned caller says on vent "Spark NE." In the vortex, everyone aims their camera to the NE and as soon as they land they run about 5 steps, stop, continue whatever their job is. the tank aims 90-120 degrees away from NE (doesn't matter which direction) and faces Maly so the DPS is basically at his side. First spark dies about 6 yards from the center, second spark gets death gripped to that patch...baddabing you have a spark stack that will equate to dps being in it longer than waiting for sparks to hit the center.
With 18k health, maly eating a spark shouldn't kill anyone, you just lose a double stack before that vortex. As long as you go into P3 with about 2 minutes from when he breaks the floor you should be able to make the enrage as drake damage is all about practice and not having good or bad luck with the uber weapon drop you've wanted.
Moritz
March 24th, 2009, 04:41 PM
Understandable Deaco, but that tactic still requires reliance on a DK. Yes I do admit it is useful to have one, but getting people to rely on them to do a dungeon is silly imo. It really isnt hard to learn to shift Malygos. Honestly as a guild the only part we are really wiping on is p3 and thats due to a lack of practice.
Deaco
March 24th, 2009, 06:33 PM
If p3 is the problem, people should get in groups of 2 and do the daily up above The Nexus. The buttons are the same as Malygos and people can get practice doing the rotation and keeping the dot stacking up.
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